Microsoft’s Xbox is on its last life
In the United States, Sony’s PlayStation 4 system is outselling Microsoft’s Xbox One by more than 2-to-1. Both companies sell their systems at a loss but make up for it by selling games and downloadable content over proprietary networks, so the difference in market share matters a lot.
The basic problem is that Microsoft’s system costs more ($499, to the PlayStation’s $399) because it has a lot of features that have nothing to do with gaming. Despite the higher price, the Xbox is less powerful than the PS4, with many games offered at a lower resolution. Even worse, basics such as the ability to access videos from Netflix aren’t accessible without paying $60 a year for an Xbox Live Gold subscription.
Now Microsoft hopes that one exclusive title - “Titanfall,” which I admit looks pretty cool - will be enough to generate millions of additional U.S. sales for the Xbox One. (The game comes out tomorrow.) “It’s hard to overstate the importance of Titanfall to the Xbox One release this year,” Yusuf Mehdi, Microsoft’s head of strategy and marketing for devices and studios, told Bloomberg Businessweek.
Taking him at his word, that’s bad news for Microsoft. I’d bet that most people who have been anticipating “Titanfall” already bought their system months ago, because the exclusivity of the release wasn’t a secret.
Xbox One’s troubles remind me of Sony’s missteps when it released the PlayStation 3 eight years ago. Back then, Sony was committed to creating a multipurpose entertainment platform, not just a powerful box for playing video games. (Sound familiar?) I bought one, because it seemed like a good way to get a Blu-ray player bundled with a game console, but the system was a commercial disappointment compared with its predecessor, the PlayStation 2, especially in the United States.
The big problem was price. Even though Sony lost hundreds of dollars on each console it sold, the cheaper version of the PS3 cost $499 at launch. By contrast, the Xbox 360 debuted at just $299, with a fancier model costing $399. Combined with Microsoft’s yearlong head start, the net result was that many Americans switched consoles, and many game-makers that had long been exclusive to Sony felt compelled to design versions of their games for both systems, which was a huge blow to Sony’s competitive advantage.
Sony’s experience eight years ago suggests that Microsoft’s gaming unit could be in for more trouble than its leaders let on. There are already rumors that Electronic Arts may release a version of “Titanfall” for the PS4, and it is highly likely that the game’s sequels will be available on both systems. Microsoft has the potential to repair the damage from its initial mistakes, but one good game probably won’t be enough.
By Matthew C. Klein, Writer for Bloomberg View