Game enthusiast and conductor merges her worlds
The “League of Legends Live: The Orchestra” concert took place last month marking Korea’s first mashup of popular video game League of Legends and classical music at the Sejong Center for the Performing Arts. Leading the symphony orchestra was Jin Sol, a 33-year-old conductor who has been pioneering a new path in the world of Korean classical music.
Jin is known by a unique nickname — the one and only “game music conductor” in Korea. And although it’s true that she’s taken the helm of some of the biggest game music concerts, including the “Starcraft Live Concert” and the “World of Warcraft: Live Concert” in 2019, Jin says she refuses to limit herself to one particular field of music.
“At heart, I’m a classical music conductor,” Jin said. “The game music conductor title was given to me by the local press. I do believe that I’m pushing the boundaries of classical music in the sense that I’m trying out a new genre that hasn’t been ventured into in the past. But what I do does not stray from classical music nor does it ignore the basics of it. People who aren’t familiar with music may think that I only conduct game music concerts, but I switch from game music to Mozart and contemporary music."
She said she debated with herself about whether or not to do this interview, because she didn’t want to feel like she was being confined to a single image. But in the end she decided to tell her story because the game music genre needs more listeners, as well as more experimentation, for it to truly find its place in the world of music.
Jin stressed that the term “game music” is more complicated than people think. In the simplest sense, it could mean the music that’s played in the background while playing video games. But game music spans a wide range of different genres, including pop, classical, rock and even Korean traditional music gugak. It can be understood as creative music in that it’s a new piece freshly made for a game.
“Music-wise, it’s close to classical music, but content-wise, it’s close to pop music,” she said. “As a gamer and musician, it’s my hope that we get to connect all of that. Experts have already emphasized that [classical music] needs a change and I think that this particular direction that it’s headed in is a good one to start from.”
After graduating from the Korea National University of Arts, Jin continued her study of conducting at the University of Music and Performing Arts Mannheim. She began her career as a conductor because as a musician, she learned that a conductor’s job was much more challenging and fascinating than she had thought.
“A conductor always has their backs to the audience so it’s often the case that people don’t exactly know what they do,” Jin said. “But a conductor has to be aware of each and every member of the orchestra and communicate with them in a split second. That has to take place while I think about my own job and thinking of the best way to deliver what I need to tell them while respecting their expertise. Everyone in the orchestra is an expert. We have the same goal but a limited amount of time to achieve that. The job definitely comes with pressure and I think you need to be able to take care of yourself, as well as others, to pull it off.”
Jin likes to take care of herself by playing video games, reading and meeting friends. She is now a permanent conductor at the Daegu International Symphony Orchestra and the founder of Flasic, a game music platform. Jin founded the company in 2017, which stemmed from her love of both games and music. Flasic provides music services — whether that be making the musical score for existing games, recording game music or performing it — using the intellectual property of a game company.
“In most, if not all cases, game music is just made using computer programs and there aren’t any music scores that people can play off of,” Jin said. “Even the biggest game companies don’t have them and if they do, they're insufficient for a concert. For a classical music concert, there need to be separate scores for each instrument and also one for the conductor that contains all the information. And then there are different ways music can be interpreted depending on how many people are playing it or whether it needs to be shortened or prolonged depending on the purpose of the concert. All these factors need to be considered and that’s what we do at Flasic.”
Jin proudly describes herself as a gamer and loves trying out any new games that hit the market. She has always loved gaming ever since she was a child, and took solace in the virtual world when the outside world did not welcome her. She said that while her experience with gaming culture opened her mind to the world of game music, there is no need to play games in order to play game music or conduct it.
“People who play games know that it’s not something ‘just for kids,’” she said. “They know that games allow you to escape reality and they become a friend when you don’t have any in school. There are dangers of gaming, of course, but nevertheless, it is a means that effectively brings people together in one place. I try to take that idea and connect the people who are at the concert by reinterpreting the music in a way that the younger audience would prefer.
“But I don’t want to say that game music is special, or that classical music is special. It’s all music and my job is to truly understand any music that I’ve been given and give everything that I have to deliver that to the listeners. There are people who say that I don’t know enough about games and people who say that this isn’t real music. Different people say different things and it makes me think that I should try harder to pave the path in the right direction.”
BY YOON SO-YEON [email@example.com]