Lineage W proves a hit in first month after release
Game publisher NCSoft released the massively multiplayer online role-playing game (Mmorpg) Lineage W on Nov. 4 in 12 countries across Asia.
The public response has been enthusiastic, NCSoft said. Pre-registrations for Lineage W surpassed 13 million, and the game topped app store charts in eight countries during the pre-download period.
Lineage W broke the game maker’s record for daily sales, far exceeding the previous record of 10.7 billion won ($9 million) set by Lineage M.
Starting with nine worlds and 108 servers, Lineage W now has 15 worlds and 180 servers as the number of players continues to grow. Unlike typical Mmorpgs where the inflow of new gamers tends to subside after reaching a record on the first day, Lineage W has had to increase the number of servers 1.5 times compared to the initial launch.
“Contrary to previous games, Lineage W is seeing growing traffic,” a spokesperson from NCSoft said in the company’s third quarter conference call.
“The number of total users and the percentage of overseas players is also the highest among NCSoft games.”
What sets Lineage W apart is the integrated global battle community system, NCSoft explained.
NCSoft established cloud networks across the globe to minimize network delays so that users can access the same server wherever they are, interacting with each other across physical and cultural borders using the artificial intelligence translator.
International matches taking place on the global battlefield provide a unique and fun gaming experience for users, NCSoft added.
NCSoft plans to expand Lineage W to the Americas and Europe in 2022.
By Shin Ha-nee [email@example.com]
with the Korea JoongAng Daily
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