Monday
January 20, 2020
Gangnam-gu, South Korea
Fine Dust :
People are finding new ways to use virtual reality (VR) technology and games to benefit people with disabilities, helping them overcome their daily battles as well as educate others about struggles they may face. A team of four researchers led by ...
The Korea Creative Content Agency (Kocca) will reveal a pre-recorded video session of “2020 GAME-TACT” from Wednesday to Friday, shedding light on the cultural values of games and sharing studies of cases where games helped shape people’s ...
China has issued a business license to a Korean game for the first time in nearly four years, since relations with Korea came to a standstill after the deployment of the Thaad antimissile system.
Spanish original Netflix series “La Casa de Papel” will be getting a Korean remake, the streaming platform announced on Tuesday. Released by Netflix in 2017, the Spanish series has gained global popularity by attracting fans of fast-paced crime...
NCSoft's first foray into console games has received positive reviews from global game critics. Korean game publisher NCSoft’s North American corporate NC West released music game Fuser on Nov. 11, two years after first signing with ...
The next generation of games will be all about building a dream life in the virtual realm and will be accessible by all gadgets, game experts said on Monday at the “2020 Game Content Emerging Market Open Forum” held as part of Korea ...
Game company NCSoft saw its net profit grow 34 percent and operating profit jump 69 percent on year in the July-September period thanks to the strong performance of its steady-selling game title, Lineage.
Kakao Games announced on Wednesday the date of its new game Elyon’s release — Dec. 10. Developed by Krafton and distributed by Kakao Games, Elyon is a role-playing game that focuses on dynamic combat between two realms, Vulpin and Ontari...
Following the Covid-19 outbreak, Mr. Kim, 25, has found a new hobby: Putting together jigsaw puzzles. Kim recently completed an 800-piece "Frozen"-themed puzzle.
Games, music and television are the three staples of Korea's cultural exports that also fulfill the people’s needs for entertainment. While the respective business sectors continue to grow in both local sales and exports, a rising trend has ...
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